Shroom Lagoon is a custom, non-official level created using an older project build of Skylar & Plux: Adventure on Clover Island. The build was provided by Right Nice Games and the level was created as part of my education at FutureGames over the course of 17 days.
The level has multiple branching and secret paths that reconnect at key points. Shown here is the primary path.

Level Start

Introduction to the first couple of platforming challenges.

More complex platforming combinations are introduced.


Transition between area 1 and area 2 as the player travels through an open vista.


The player is attacked by a few easily defeated enemies.

The player is ambushed by a machine gun turret on the other end of a narrow bridge.

The players are given a break from combat and reintroduced to a platforming segment.

A brief platforming segment, ending with yet another vista as the level transitions into the final area.

More enemies show up and are combined with some platforming challenges.


Combat is ramped up with a multitude of gun turrets firing on the player as they pass by, forcing them to stay and fight or dodge the incoming fire.

Various platforming elements are combined to offer a final challenge before the level ends.


End of the level.

Overview of the level in it’s entirety.